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Cycling through states

Cycling through states

The useCycle() hook lets you cycle through a set of animation states. When it gets to the last state, it will start again with the first. Basic useAnimationAnimating more propertiesCycling to a specific valueCycling between variantsCycling to a specific variantCycling parent and child variantsDisabling the initial animation Basic use You give this hook a sequence […]

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